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July 28 - August 11, 2014
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June 19, 2014
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February 26, 2014
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January 29, 2014
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December 9, 2013
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November 28, 2013
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August 24 and 25, 2013
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June 27, 2013
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February 27, 2013
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December 11, 2012
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November 28, 2012
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September 27, 2012
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June 14, 2012
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February 24, 2012
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December 13, 2011
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September 16, 2011
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June 17, 2011
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May 27, 2011
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February 18, 2011
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December 14, 2010
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September 17, 2010
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July 27, 2010
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June 18, 2010
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May 14, 2010
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November 2009 - March 2010
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February 19, 2010
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October 5-6, 2009
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September 17, 2009
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August 28, 2009
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June 12, 2009
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May 22, 2009
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February 20, 2009
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December 19, 2008
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September 12, 2008
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July 18, 2008
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June 9, 2008
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February 22, 2008
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November 22, 2007
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September 28, 2007
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July 20, 2007
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April 20, 2007
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February 16, 2007
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December 14, 2006
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November 20, 2006
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September 27, 2006
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June 29, 2006 |
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May 23, 2006
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April 28, 2006
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February 17, 2006
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November 16, 2005
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October 19, 2005
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September 2, 2005
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July 20, 2005
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June 15, 2005
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May 27, 2005
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February 15, 2005
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November 25, 2004
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September 8, 2004
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July 27, 2004
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June 23, 2004
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May 28, 2004
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May 13th, 2004
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February 24th, 2004
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February 24th, 2004
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February 24th, 2004
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December 17th, 2003
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November 26th 2003
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October 30th 2003
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September 10th, 2003
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September 10th, 2003
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July 30th, 2003
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June 25th, 2003
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May 28th, 2003
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May 28th, 2003
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April 16th, 2003
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March 4th, 2003
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Organization of joint special lectures "All Japan
will win the global 3D business Competition" by the 3D Consortium
and the Ultra-Realistic Communication Forum
(Venue:
Fun Theater in Head quarters Mirai-Kenkyusho of NAMCO
BANDAI Games, Higashi-Shinagawa)
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September 17, 2009
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The recent
popularity of 3D movies in North America has fueled
the global 3D boom, and consortiums related to 3D including
3D@Home in North America, 3D4you in Europe, 3DFIC in
Korea and C3D in China were established and commitment
to lead the 3D industry started.
On the other hand, various commitments between the public
sector and the private sector are being worked on in
Japan including the public offering of projects related
to safety of images, international standardization of
3D, 3D displays and 3D content production led by the
Ministry of Internal Affairs and Communications and
the Ministry of Economy, Trade and Industry.
Under such a situation, an industry-government-academia
"all-Japan" commitment is essential for Japan,
which has strength in digital equipment including displays
and digital cameras and contents production for games
and animation, to win the competition under the international
circumstances concerning 3D in recent years.
Considering the circumstances, 3D Consortium (3DC) decided
to organize lectures for introduction of activities
by gathering relevant groups focusing on standardization
and contents production through cooperation with the
Ultra-Realistic Communication Forum (URCF) to strengthen
the all-Japan cooperative commitment.
In addition to lectures, exhibitions with demonstrations
were organized and they ended successfully by having
many visitors.
There were 153 members at the lectures for a total of
203 people attending.
Fully
occupied venue of lectures
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Mr.
Koichi Imai, assistant head of administration
of 3DC delivering an opening address)
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Addresses by guests
Deputy Director, Research and Development Office,
Global ICT Strategy Bureau, Ministry of Internal
Affairs and Communications
Mr.
Masahiro Kasuya
Media and Content Industry Division,
Commerce and Information Policy Bureau, Ministry of
Economy, Trade and Industry
Mr.
Mikiya Kato
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1. 3D Safety Guidelines
1-1
"Commitment by the industry concerning the 3D Safety
Guidelines"
Leader
of the Safety Guidelines Sub-Committee of 3DC
Mr.
Shigeru Chiba
1-2
"ISO international guidelines on biomedical effects
caused by visual image sequences"
National
Institute of Advanced Industrial Science and Technology
Mr.
Hiroyasu Ujike
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2.
"Standardization of measuring methods for 3D displays
by International Electrotechnical Commission (IEC)"
Toshiba
Mobile Display Technology Co., Ltd.
Mr.
Yuzo Hisatake
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3.
"Stereo still image format for digital still cameras
by Camera & Imaging Products Association (CIPA)"
Olimpus
Imaging Corp.
Mr.
Hiedeaki Yoshida
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4.
"Development of 3D image technologies by Digital
Content Association of Japan (DCAJ)"
Digital
Content Association of Japan
Mr.
Tsutomu Tanaka
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5.
"Research and development of 3D technologies at
the National Institute of Information and
Communications Technology (NICT) (including activities
by URCF)"
National
Institute of Information and Communications Technology
Mr.
Kazuhiro Kimura
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6.
"Introduction of an action game which is compatible
with any kind of 3D glasses, 'The Legend of Han Tao' "
NAMCO
BANDAI Games Inc. Mr.
Atsushi Miyazawa
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>>
Kirazu Kenkyujo Co., Ltd.
[Technologies to generate 3D images with high quality
realism and contents]
Clarified the new causes of deterioration of quality
of binocular stereoscopic and eye strain and developed
technologies for improvement.
>>Mr. Koichi Takeuchi/University of Electro-Communications
[Stereo camera]
A next generation stereo camera.
>>NAMCO BANDAI Games Inc.
[Invincible Tiger: The Legend of Han Tao]
This is a horizontal scroll action game in which the
main character, the invincible "Tiger" runs
through beautifully sophisticated screens. Strength
and techniques including defense, evading attacks and
combos depend on players' abilities!
Stand up against evil with kung-fu! Deliver justice
in ancient China! This is the first stereoscopic Xbox
LIVE Arcade title. Players can feel kung-fu attacks
by Tiger and others with high realism as if they are
actually experiencing them on the spot.
>>Netdimension Corporation
An authoring tool for development of interactive 3D
contents/3D user interface (UI).
*Greatly improves efficiency in development of 3D contents/UI
* Handles various targets from PCs (WEB) to mobile phones
and embedding in in-vehicle systems.
>>NTT DoCoMo, Inc./Seiko Epson Corporation/ROKKON
Inc. (joint exhibition)
[2.57-inch XGA 8-viewpoints 3D display]
By applying the optimum viewpoint width in design, realized
both the world's highest 3D resolution and 3D presentation
without a sense of discomfort in a wider range.
>>VMJ CO., Ltd.
[DeepOutside3D.Z]
Demonstration of its new stereo driver "DeepOutside3D.Z"
on an 8.4-inch multi-view display.
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